Please avoid it. It's redirecting to scamming sites. We are working of fixing this.
Update 10th of March 2019, 1:43pm, GMT+1: https://www.adom-rpg.com is back and safe again. If you registered there, please change your password. None of our other sites have been affected as far as we know (and they don't exchange data). https://www.ultimate-adom.com seems to be under attack from Russia right now, though, too.
Showing posts with label adom rpg. Show all posts
Showing posts with label adom rpg. Show all posts
Sunday, March 10, 2019
Monday, February 11, 2019
The ADOM RPG Kickstarter ends in less than 48 hours!
It's less than 48 hours to jump onto the ADOM RPG Kickstarter bandwagon. Having been funded on day 1 we also managed to unlock lots of new graphics for both rulebooks, 16 additional pages of Ancardian randomness to unleash upon the players and a Game Master screen (and we are close to unlocking the very first adventure). Additionally we managed to get famous RPG legends like Ed Greenwood (the inventor of the Forgotten Realms) and James M. Ward (the mastermind behind Metamorphosis Alpha and Gamma world) to write short stories about Ancardia, the home of ADOM!
Now or never is the time to support us in order to unlock more stretch goals!
Wednesday, January 30, 2019
Big Release Day: ADOM 3.3.3 has been released everywhere!
Hi everyone!
While we are happily running our ADOM RPG Kickstarter we as proudly would like to announce the general availability of ADOM 3.3.3 everywhere:
As for the Kickstarter:
While we are happily running our ADOM RPG Kickstarter we as proudly would like to announce the general availability of ADOM 3.3.3 everywhere:
- It's on Steam.
- It's on GOG.
- It's on IndieDB as a public release (but with less features - see the comparison chart).
As for the Kickstarter:
- We have been funded on day 1.
- We have unlocked stretch goals 1 (10 more pieces of art for the Player's Handbook), stretch goal 2 (10 more pieces of art for the Game Master's Guide) and stretch goal 3 (16 more pages of random Ancardian goodness for the Gamemaster's Guide). And now we are close to unlocking stretch goal 4 (the GM screen). Next after that are adventures and tons of background stuff about Ancardia.
- We are working on some good news related to print-at-cost. Stay tuned - hopefully we will have great news within two to three days.
- Help us to make ADOM RPG the best OSR RPG ever created!
And now: Happy hacking!
Thomas Biskup & Team ADOM
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Tuesday, January 15, 2019
ADOM RPG has been funded in less than 24 hours!
We are funded. In less than 24 hours. Now we can unlock all the amazing stretch goals!
Dear ADOM fans: I have often said, but I'll repeat it - you are the greatest guys and girls on Earth!
Thanks so much for your trust - this game will rock!
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Monday, January 14, 2019
ADOM RPG Kickstarter now live!
Hi everyone!
As planned our ADOM: The Roleplaying Game Kickstarter campaign went live minutes ago!
Please support us, help reach the funding goal and spread the news - it's so hard to reach people and your help is highly appreciated! Why is this exciting news for ADOM?
For three major reasons:
You can find samples for the ADOM RPG here.
As planned our ADOM: The Roleplaying Game Kickstarter campaign went live minutes ago!
Please support us, help reach the funding goal and spread the news - it's so hard to reach people and your help is highly appreciated! Why is this exciting news for ADOM?
For three major reasons:
- First of all it hopefully will help broadening the audience for ADOM in general. A wider audience always is good because it helps keep us going.
- Some of the design points from ADOM RPG will find their way into ADOM (not all of them, mind you, and more of them will make their way into Ultimate ADOM because for that we are completely re-examining all aspects of the current system). But there are interesting new parts like racial abilities that scale with increasing experience level (similar to class powers) or new ideas for class powers (so a pending revision of the existing class power system), many new corruption ideas and similar things that are very interesting for ADOM and thus eventually will find their way into ADOM.
- You finally can play ADOM face to face with other roleplayers.
You can find samples for the ADOM RPG here.
Tuesday, December 25, 2018
Level advancement and racial abilities in the upcoming ADOM RPG
Here's a link to an interesting blog post about how we try to make level advancement and racial choices extremely meaningful in the ADOM RPG.
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Monday, December 24, 2018
Sunday, December 23, 2018
Announcing the full-featured ADOM RPG
It's shortly before Christmas and sometimes wishes are fulfilled earlier than expected: We are going to release the ADOM Roleplaying Game starting next year.
To my own surprise the most requested "ADOM feature" in a long while has been access to the ADOM (Lite) RPG. The ADOM Lite RPG is a pen & paper version allowing you to relive the adventures of ADOM in a classical pen & paper experience. It was initially created during the "Resurrect ADOM" crowdfunding campaign as a highly limited edition never to be reprinted after the campaign. A promise we kept. Which caused a lot of grief to many people who missed the campaign and would love to play the pen & paper game.
We are keeping the original promise - but now are going to release a new pen & paper roleplaying game based on the Open Game License (OGL). Rewritten and redesigned from scratch, the OGL ensures ADOM RPG's compatibility with a plethora of old school renaissance (OSR) games out there. At the same time we improve upon the standards of most OSR games by wrapping the rules in a beautifully laid out set of two rulebooks with immensely readable typography and tons of amazing artwork.
The ADOM RPG will be kickstarted in January 2019 (yes, we are going to do two Kickstarters, the first one for the pen & paper ADOM RPG, the second one a little later for Ultimate ADOM: Caverns of Chaos).
Starting today the initial version of the ADOM RPG website is up now at https://www.adom-rpg.com - a lot more content will be added over the coming weeks (and we will improve on the website
layout). The roleplaying game will be published as two manuals - the Player's Handbook (PHB) and the Gamemaster's Guide (GMG). Both will be available in full color printings and bound in hardcover. We probably also will make available budget B/W softcover versions. The Kickstarter (which will start in January 2019) will offer the cheapest access possible to both manuals (print at cost basically). Stretch goals hopefully will add a lot more content (and might yield adventure modules and more).
See the samples section of our new website (and the single image below) for impressions on how the ADOM RPG is going to look like.
Thanks for listening - we are looking forward to your feedback!
Friday, November 10, 2017
Character sheet for ADOM Lite RPG now available!
Hi everyone!
Finishing my (as of in: my personal ticket ;-) final crowdfunding promise:
Finishing my (as of in: my personal ticket ;-) final crowdfunding promise:
- The ADOM Lite RPG character sheet now is available here for download.
- If you have any suggestions for improving it, please submit them as tickets in our bug database (http://www.adom.de/bugs).
And now enjoy the sheet and keep playing!
Kind regards
Thomas
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Tuesday, September 5, 2017
The (almost) final crowdfunding reward wave has shipped!
Hi everyone!
Today a very important milestone has been reached: The final wave of the "Resurrect ADOM development" crowdfunding campaign have shipped.
(well, it's probably the second to last wave because there will be one more small wave, probably at the end of October, in order to fix returned packages, etc. - but then it's over and done)
I've slept but 8 hours in the past 72 hours because it took a suprising amount of effort to
Today a very important milestone has been reached: The final wave of the "Resurrect ADOM development" crowdfunding campaign have shipped.
(well, it's probably the second to last wave because there will be one more small wave, probably at the end of October, in order to fix returned packages, etc. - but then it's over and done)
I've slept but 8 hours in the past 72 hours because it took a suprising amount of effort to
- sort out addresses, check them and fix some of them (e.g. because some persons omitted their country)
- select code pieces for the code certificates and get these printed,
- package the certificates safely,
- pack all the ADOM Lite RPG boxes (which we affectionately named "ADOM Resurrection Loot Boxes") including more code certificates, box certificates, the ADOM Lite RPG rules and the ADOM Arcana boxes, the poster map, a die (attuned by rolling it) etc. pp.
- fill the boxes to prevent damage,
- then bubble-wrap the boxes,
- package them in the shipping boxes,
- fill out tax forms, shipment forms, etc.
- fulfill more ADOM Lite RPG orders,
- personalize more ADOM postcards and send them.
So I'm really happy about having managed this. Below you find some impressions from the past 72 hours:
- In mid-packaging I ran out of my first batch of bubble-wrap, luckily I had taken care of that by ordering ample reserves:
- In the end I prevailed:
- Next I stuffed the car of my wife with all the boxes:
(the other stuff is not visible due to all the boxes)
And then I brought our small local post office to a kind of halt for about an hour. I had announced my coming, they were well prepared but sadly other visitors blocked the second worker with very problematic requests - and I got some angry looks from a slowly growing lynch mob because I was standing at the counter with my mountain of boxes.
But luckily after one efficient hour of processing the shipments plus me paying a minor fortune for shipping now everything is on its way. All boxes can be tracked so that problems should be easily identifyable.
Time for celebration :-)
I'm now looking forward to get photos (please post them in social media, too) of packages arriving (I'm curious what the state will be), unboxing videos, etc.
I'm now back to working on the remaining software promises - I still hope to get all that stuff finished by end of September. Wish me luck :-) !
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Monday, June 19, 2017
Weekly Progress Report - A Sneak Peek into the Donor Rewards.
Hi guys,
No seismic changes since last week. Physical crowdfunding rewards right now are in our focus. Just dropping in to give you a peek at the Arcana suplement unboxing and the Boxed Edition cover.
No seismic changes since last week. Physical crowdfunding rewards right now are in our focus. Just dropping in to give you a peek at the Arcana suplement unboxing and the Boxed Edition cover.
Monday, May 15, 2017
ADOM Arcana supplement unveiled
Hi everyone!
Today I'd like to give you brief teaser about one of the most rare ADOM collectibles to be created during the Resurrect ADOM Development crowdfunding campaign: The ADOM Arcana supplement.
Today I'd like to give you brief teaser about one of the most rare ADOM collectibles to be created during the Resurrect ADOM Development crowdfunding campaign: The ADOM Arcana supplement.
Labels:
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Sunday, April 9, 2017
ADOM crowdfunding progress
Hi everyone!
Quick update from me about the current happenings regarding ADOM:
Quick update from me about the current happenings regarding ADOM:
- The past two weeks I have been focussed on moving ahead with the stuff that needs to be done to finally fulfill the still open crowdfunding rewards. Specifically we have been working on the remaining physical stuff (the poster map was updated for printing for the great folks that pledged for the limited ADOM rpg box), I have started writing the ADOM Lite RPG Arcana booklet (another 32 page booklet just for those box donors), Krys has provided a cover for that, and we have laid put a roadmap to work on the remaining virtual rewards (e.g. ADOM extensions). Jochen has been busy working on the ADOM community server code (shared highscores and more surprises for the future).
- Next week should finally see wave 2 of shipping ADOM Lite RPG (mailing about already shipped copies as well as your statet on Tuesday, actual shipment probably by the end of the week or on the Easter weekend) and a lot more work on finishing the RPG boxes.
- In parallel I am still working on the largest batch of new features in a long time (volcano quest, lots of new levels, staves - a new category of rechargeable magic items, primeval beings and more). This task actually is somewhat annoying as I started it before I broke my arm and before we had GIT. The code changes now are so entangled that we still can't use the GIT advantages as I need to get this huge batch finished.
- That next batch will go to the prerelease testers as there are so many new features that we need all your talents battling bugs and the Steam release will be somewhat later.
- After this huge batch we will move to much smaller updates in order to finally profit from GIT as our new version control system.
Behind the scenes more is going on but I still need another probably 3-4 weeks to be able to talk about that (hopefully at the beginning of May). You won't be disappointed - I promise :-)
(and I had yet another sickness phase - one more horrible cold - 2017 hates me - I have been sick for more days than in my while life before and by now am deeply frustrated)
Luckily Spring finally has reached Germany and all the sun has been very good for my mood. The hand mostly is ok again (as far as programming goes) although I still feel intense pain in the joint after prolonged typing. But that's something I can get by with.
So keep alert for the RPG lite shipping mails if you are still waiting for your copies (on Tuesday) and the actual shipping notice on the weekend.
Stay tuned!
Monday, November 28, 2016
The Eagle Has Landed
16 boxes full of ADOM Lite RPG copies arrived today:
Boy, that looks like quite a bit of work :-) And here they are:
Boy, that looks like quite a bit of work :-) And here they are:
I'm still waiting for some special packaging material (after my lessons learned with the postcards at the weekend). I had recruited the help of friends of family in getting the stuff packaged so that we will start on Wednesday packing stuff (and probably shipping by Thursday). I still am optimistic and hope that we manage to get all RPGs packed in one fell swoop but we will see. Usually things take a lot longer than I imagine in the beginning. I will keep you updated :-)
It feels awesome to finally get this done (although I just noticed that I completely forgot about the ADOM Lite RPG character sheet I still wanted to design - I so far have always been using hand-crawled notes and still need to get that thing up; maybe it will be a little late - but as it is an extra I hope that you will forgive me for that ;-) )
Saturday, June 25, 2016
Bi-weekly ADOM update: Bug smashing, character generation and ADOM RPG unboxing
Hi everyone!
It seems that I just manage to keep up with weekly ADOM updates for now (too much traveling) so I decided to call this one the "bi-weekly ADOM update".
It seems that I just manage to keep up with weekly ADOM updates for now (too much traveling) so I decided to call this one the "bi-weekly ADOM update".
Monday, March 14, 2016
ADOM Lite RPG is done
Finally it is done. After a journey that seemed to know no end. During the ADOM crowdfunding campaign a reward level was devised that allowed donors to get access to a limited edition of the ADOM Lite RPG rules for pen & paper roleplaying games - available but once and then nevermore. Now it is finished.
Sunday, January 12, 2014
Unboxing prerelease 2 of the ADOM Lite RPG
Hi everyone!
A while ago I previewed an early version of the upcoming ADOM Lite RPG. Today prerelease 2 arrived in the mail and below is the unboxing video:
In the meantime (while this got printed and shipped) the proofreaders did a lot of amazing work on the text and I now have a very long list of changes to apply. I will restart my work on the ADOM Lite rules once prerelease 21 of ADOM is out (which basically means that I need to finish my work on the domain of the ice queen, which is awesome fun). This will probably take another week or so. Then I'm back to the ADOM Lite rules to get this task finally finished.
Oh, and please ignore the other RPG books I procured from Lulu. It's stuff I wanted to own for a long time ;-)
A while ago I previewed an early version of the upcoming ADOM Lite RPG. Today prerelease 2 arrived in the mail and below is the unboxing video:
In the meantime (while this got printed and shipped) the proofreaders did a lot of amazing work on the text and I now have a very long list of changes to apply. I will restart my work on the ADOM Lite rules once prerelease 21 of ADOM is out (which basically means that I need to finish my work on the domain of the ice queen, which is awesome fun). This will probably take another week or so. Then I'm back to the ADOM Lite rules to get this task finally finished.
Oh, and please ignore the other RPG books I procured from Lulu. It's stuff I wanted to own for a long time ;-)
Tuesday, December 31, 2013
ADOM 2013 & 2014
Hi everyone! This is going to be my "end of the year" posting where I'd like to reflect on the past twelve months and ponder the planned activities (relating to ADOM) for 2014, so this is going to be a bit longish. It's also the final time to remind everyone that the last minutes of the "Roguelike of the Year 2013" competition are running and you can do us (Team ADOM) a favor by voting for ADOM at http://roguelikedeveloper.blogspot.fr/2013/12/request-for-votes-ascii-dreams.html (which has problems with mobile browsers - use desktop mode please). And please note that the competition has been reset - so if you already voted, please vote again!
Friday, December 27, 2013
Unboxing the ADOM Lite RPG Test Print
Hoodyhoo! The test print just arrived in the mail. ulu was really quick given the fact that it was Christmas and all (although I paid premium for Express shipping). I'm very impressed. So you now can find the unboxing video for the test print run down below. And the latest update on the state of the RPG.
Monday, December 23, 2013
The final version of the ADOM map
One part of the rewards of the crowd funding campaign was he creation of a beautiful map of the Drakalor Chain. Here is the (hopefully) final version of the map - if you find any more mistakes, please let us know!
BTW you also might want to vote for ADOM to become the Roguelike of the Year 2013: http://www.ancientdomainsofmystery.com/2013/12/save-puppies-and-vote-for-adom-as.html
BTW you also might want to vote for ADOM to become the Roguelike of the Year 2013: http://www.ancientdomainsofmystery.com/2013/12/save-puppies-and-vote-for-adom-as.html
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