A Happy New Year to everyone!
2015 is upon us and I am very determined to make this the best ADOM year ever (together with my compatriots in Team ADOM).
Showing posts with label review. Show all posts
Showing posts with label review. Show all posts
Thursday, January 1, 2015
Friday, June 13, 2014
Nice review by FreeIndieGames.org
Today we received a very nice review from FreeIndieGames.org. I'm particularly in love with their selection for the screenshot :-) It seems so awesomely appropriate :-D
Wednesday, June 4, 2014
New video review of ADOM by James Allen
James Allen kindly did a video review of ADOM on his Youtube channel. I'm very happy about him as a non-power-roguelike-gamer taking the time getting into ADOM. I really love various aspects about his video as I learned quite a bit about the problems a game like ADOM poses to new people we might try to attract.
Several of these problems are well-known but others only now really left an impression upon me. So, thanks James, for a having a deeper look at ADOM!
Several of these problems are well-known but others only now really left an impression upon me. So, thanks James, for a having a deeper look at ADOM!
Thursday, August 2, 2012
July in review
To sum it up in one sentence: Wow, what a wild ride so far :-) !!!
Labels:
adom,
adom ii,
advertisments,
crowd funding,
indiegogo,
review,
tile support
Sunday, July 1, 2012
June in review
Here we are with the latest monthly review.
Labels:
adom,
adom ii,
adom ii 0.3.0,
adom ii design competition,
crowd funding,
indiegogo,
music,
ranged combat,
review
Friday, June 15, 2012
May in review
Although I'm almost two weeks late I'd like to continue the tradition of monthly reviews of progress on ADOM II (and ADOM).
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