Showing posts with label crafts. Show all posts
Showing posts with label crafts. Show all posts

Monday, February 6, 2012

Some random ships added (and other minor stuff)

Now each game of ADOM II will include a few randomly generated ships "sitting" somewhere on the world map. Might come in handy occasionally. Later on there will also be pirate ships, sea monsters, etc. But not before finally getting into a decent "release early, release often" cycle. I have updated DevState accordingly and shifted a few more tasks around. Additionally I today fixed a few more irregularities I accidentally introduced into shops - they work once more. As well as left-clicking for movement to a known position. Minor details but they will be handy in the next release.

Saturday, November 26, 2011

More on ASCII symbols

Yesterday I asked for suggestions for ASCII symbols for armies and boats. Today I would like to refine the request as I have made a decision for armies and JADE now already contains different craft types.

Thursday, November 24, 2011

Looking for a name for a new concept in JADE

I'm right now having fun with implementing armies for the "King of the Orcs" story arc in the upcoming JADE 0.2.3 release. While doing so I noticed that I need to add a new concept to maps in order to depict armies.