Hi everyone!
Team ADOM sends our kindest Christmas greetings to everyone out there (wether you are celebrating Christmas, something else or nothing at all): Enjoy love, peace and happiness and play your part in bringing more of these qualities into the world! Have a great time with your beloved ones, remember those that can't be with us anymore and live your life to the fullest!
Updated: Because I was in typical Christmas hurry I totally forgot to link the awesome Christmas Jam audio soundtrack Lucas composed specifically for Christmas 2018! Enjoy! (and bonus points if you recognize the theme ;-) )
Showing posts with label merry christmas. Show all posts
Showing posts with label merry christmas. Show all posts
Monday, December 24, 2018
Tuesday, December 26, 2017
Merry Christmas 2017!
Merry Christmas, health, love, peace and happiness to you all!
Thomas Biskup & Team ADOM (Jochen, Krys, Lucas & Zeno)
Friday, December 26, 2014
A late Merry Christmas, Happy Hanukah or just plain wonderful days!
Hi community!
I'm shamefully late this year but Christmas was quicker here than expected. So I hope that you all already had a couple of wonderful days with friends and family and maybe are enjoying a couple more!
Sadly we didn't manage to get ADOM to Steam but our initial beta version yielded so much awesome feedback that we decide to take the time and fix things that needed fixing. Thus I currently would expect a mid-January release for ADOM on Steam. At least others seem to be late, too - I haven't seen any results from the IndieDB Indie of the Year contest so far (or I am too tired to find it).
I'm consoled by the fact that various postings seem to indicate that it is better to release a game during non-hot-spot times (like Christmas, contrary to my line of thinking).
That's enough babbling from me - I'm back to work on ADOM and hope that you enjoy the final days of the year!
Thomas
I'm shamefully late this year but Christmas was quicker here than expected. So I hope that you all already had a couple of wonderful days with friends and family and maybe are enjoying a couple more!
Sadly we didn't manage to get ADOM to Steam but our initial beta version yielded so much awesome feedback that we decide to take the time and fix things that needed fixing. Thus I currently would expect a mid-January release for ADOM on Steam. At least others seem to be late, too - I haven't seen any results from the IndieDB Indie of the Year contest so far (or I am too tired to find it).
I'm consoled by the fact that various postings seem to indicate that it is better to release a game during non-hot-spot times (like Christmas, contrary to my line of thinking).
That's enough babbling from me - I'm back to work on ADOM and hope that you enjoy the final days of the year!
Thomas
Tuesday, December 24, 2013
Merry Christmas!
Dear ADOM community, I wish you all the merriest of Christmas Days (even if you happen to follow some other religion or no religion at all - enjoy life to the fullest in any case ;-) ).
Thanks for your support during easier and harder times, your belief in the game and the vision for it. We will be doing everything to make the resurrection of ADOM something very long lasting!
Also special thanks to Team ADOM - my valiant compatriots in the resurrection:
Thanks for your support during easier and harder times, your belief in the game and the vision for it. We will be doing everything to make the resurrection of ADOM something very long lasting!
Also special thanks to Team ADOM - my valiant compatriots in the resurrection:
- Jochen Terstiege for being a programming master mind who day by day manages to restore my belief in the potential for longevity in the ADOM code a bit more (and you should see the ideas we are discussing right now for 2014 - but that's an issue for my 31st of December blog post ;-) ),
- Krzysztof Dycha, who gave ADOM a visual identity and continues to amaze us every day with neat new graphical design ideas,
- Lucas Dieguez, who has given ADOM a voice and an audible identity and has a slew of cute tricks up his sleeves that we will introduce on you - the community - over the next prereleases to come,
- Zeno Rogue, without whom it probably not would have been possible to actually provide a graphical interface for ADOM - his work on NotEye is just marvelous (and thanks to Darren Grey for coming up with the initial idea before the crowd funding campaign - see what you have done ;-) ).
But the biggest thanks have to go to the thousands and thousands of ADOM fans out there. Your support continues to amaze us every day and the game would be nothing without you. We are grateful for all the tiny fun moments you provide us with, all the feedback and enthusiasm and the endless stream of support - keep on hacking ;-) !
And if you want to gift us for Christmas - vote for ADOM to become the Roguelike of the Year 2013 (no registration required, but note that the blog and the poll to the right have problems with mobile browsers - you need to switch to desktop mode)
Edit (15:42): And here's a small Christmas gift from Team ADOM, composed by Lucas - a cool Mad Minstrel song. The first one with an actual voice in it - be patient, it's about 80MB in size! Enjoy! Edit (15:58): And here's the MP3 version for download provided by Jochen ;-)
Edit (15:42): And here's a small Christmas gift from Team ADOM, composed by Lucas - a cool Mad Minstrel song. The first one with an actual voice in it - be patient, it's about 80MB in size! Enjoy! Edit (15:58): And here's the MP3 version for download provided by Jochen ;-)
P.S.: For those missing information about ADOM II - yes, the game with continue. But for now the resurrection of ADOM has prime attention as it might drive everything else for a very long time!
Saturday, December 24, 2011
Merry Christmas to everyone who cares!
Just a short blog update today. I'd like to wish everyone out there celebrating Christmas some wonderful days with friends, families and loved ones - wherever you might be. To everyone else: Just have some wonderful days - we do :-) !
Oh, and BTW: I just posted some thoughts about JADE: The Ultimate Edition. Let me know what you think.
| _...._
\ _ / .::o:::::.
(\o/) .:::'''':o:.
--- / \ --- :o:_ _:::
>*< `:}_>()<_{:'
>0<@< @ `'//\\'` @
>>>@<<* @ # // \\ # @
>@>*<0<<< __#_#____/'____'\____#_#__
>*>>@<<<@<< [__________________________]
>@>>0<<<*<<@< |=_- .-/\ /\ /\ /\--. =_-|
>*>>0<<@<<<@<<< |-_= | \ \\ \\ \\ \ |-_=-|
>@>>*<<@<>*<<0<*< |_=-=| / // // // / |_=-_|
\*/ >0>>*<<@<>0><<*<@<< |=_- |`-'`-'`-'`-' |=_=-|
___\\U//___ >*>>@><0<<*>>@><*<0<< | =_-| o o |_==_|
|\\ | | \\| >@>>0<*<<0>>@<<0<<<*<@< |=_- | ! ( ! |=-_=|
| \\| | _(UU)_ >((*))_>0><*<0><@<<<0<*< _|-,-=| ! ). ! |-_-=|_
|\ \| || / //||.*.*.*.|>>@<<*<<@>><0<<@</=-((=_| ! __(:')__ ! |=_==_-\
|\\_|_|&&_// ||*.*.*.*|_\\db//__ (\_/)-=))-|/^\=^=^^=^=/^\| _=-_-_\
""""|'.'.'.|~~|.*.*.*| ____|_ =('.')=// ,------------.
jgs |'.'.'.| ^^^^^^|____|>>>>>>| ( ~~~ )/ (((((((())))))))
~~~~~~~~ '""""`------' `w---w` `------------'
(thanks to this site for collecting the wonderful ASCII art I used above and thanks to jgs for creating it)
And BTW: You can still try to vote for JADE here - currently we lack a little bit behind (but not as much as I had feared comparing to much more completed games - thanks folks!).
Oh, and BTW: I just posted some thoughts about JADE: The Ultimate Edition. Let me know what you think.
| _...._
\ _ / .::o:::::.
(\o/) .:::'''':o:.
--- / \ --- :o:_ _:::
>*< `:}_>()<_{:'
>0<@< @ `'//\\'` @
>>>@<<* @ # // \\ # @
>@>*<0<<< __#_#____/'____'\____#_#__
>*>>@<<<@<< [__________________________]
>@>>0<<<*<<@< |=_- .-/\ /\ /\ /\--. =_-|
>*>>0<<@<<<@<<< |-_= | \ \\ \\ \\ \ |-_=-|
>@>>*<<@<>*<<0<*< |_=-=| / // // // / |_=-_|
\*/ >0>>*<<@<>0><<*<@<< |=_- |`-'`-'`-'`-' |=_=-|
___\\U//___ >*>>@><0<<*>>@><*<0<< | =_-| o o |_==_|
|\\ | | \\| >@>>0<*<<0>>@<<0<<<*<@< |=_- | ! ( ! |=-_=|
| \\| | _(UU)_ >((*))_>0><*<0><@<<<0<*< _|-,-=| ! ). ! |-_-=|_
|\ \| || / //||.*.*.*.|>>@<<*<<@>><0<<@</=-((=_| ! __(:')__ ! |=_==_-\
|\\_|_|&&_// ||*.*.*.*|_\\db//__ (\_/)-=))-|/^\=^=^^=^=/^\| _=-_-_\
""""|'.'.'.|~~|.*.*.*| ____|_ =('.')=// ,------------.
jgs |'.'.'.| ^^^^^^|____|>>>>>>| ( ~~~ )/ (((((((())))))))
~~~~~~~~ '""""`------' `w---w` `------------'
(thanks to this site for collecting the wonderful ASCII art I used above and thanks to jgs for creating it)
And BTW: You can still try to vote for JADE here - currently we lack a little bit behind (but not as much as I had feared comparing to much more completed games - thanks folks!).
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