Showing posts with label fundraising. Show all posts
Showing posts with label fundraising. Show all posts

Saturday, June 30, 2012

Pledge tiers and funding goals when crowd funding ADOM

Ok, folks - the recent discussion really got me confused (not that I wasn't before). Finding the right pledge levels for a crowd funding campaign (specifically with ADOM) seems to be incredibly hard (I find it so much easier for purely commercial games, print products, etc.). Due to ADOM's long history and tradition there seem to be many highly emotional pro and con arguments (love to see a iPad version, forget about iPad, just give everything for free - you don't deserve money for work, I hate downloadable content, I hate exclusive content, I like DLC because it gives me choice, and so on and so on and... you get it).
Additionally there was a lot of talk about the rather high goal of $60.000. I have said enough about my reasoning behind it and I understand the concerns. I have thought a lot about that and I have tried

So I once more have spent a short night pondering pledge tiers and funding goals and here are my latest thoughts (@Team: For now I no longer configure them in Indiegogo - I must come to a final conclusion first).

Thursday, February 9, 2012

What if there were an ADOM fundraiser...?

Let's brainstorm a little bit (as I have been extremely impressed by the success of the Order of the Stick Kickstarter fundraiser): If we (that's Jochen and me) would decide to do a fundraising campaign to push ADOM ahead...