Showing posts with label adom r66. Show all posts
Showing posts with label adom r66. Show all posts

Friday, August 5, 2016

ADOM R66 (version 2.2.0) has been released to prerelease testers!

We are happy to announce the release of ADOM R66 (version 2.2.0). This is a limited prerelease available only to the prerelease testers from the crowd funding campaign. Nonetheless it is a very important step towards a public release as we want to use the limited release for bug testing. If no major problem is found, the next step in the very near future will be a public Steam beta release. And if that works out, too, there soon will be a public Steam release. If all goes well, the public Steam release should happen within the next 6-8 days.

Sadly R66 took us much longer than we expected - getting the new character generation process transformed into a beautiful graphical version cost a lot more time than we had expected.

As explained in other blog posts there has been parallel progress on new features - but the majority of new stuff will be included in the stable release after this one.

As usual you can find a summary of changes here. Prerelease testers can download the prerelease version here. And now go playing the latest release ;-)

Please check it in-depth and report bugs as usual here so that we hopefully soon can release with the Steam beta version.

Thanks!
Thomas & Team ADOM

Saturday, June 25, 2016

Bi-weekly ADOM update: Bug smashing, character generation and ADOM RPG unboxing

Hi everyone!

It seems that I just manage to keep up with weekly ADOM updates for now (too much traveling) so I decided to call this one the "bi-weekly ADOM update".