We are happy to announce the release of ADOM R66 (version 2.2.0). This is a limited prerelease available only to the prerelease testers from the crowd funding campaign. Nonetheless it is a very important step towards a public release as we want to use the limited release for bug testing. If no major problem is found, the next step in the very near future will be a public Steam beta release. And if that works out, too, there soon will be a public Steam release. If all goes well, the public Steam release should happen within the next 6-8 days.
Sadly R66 took us much longer than we expected - getting the new character generation process transformed into a beautiful graphical version cost a lot more time than we had expected.
As explained in other blog posts there has been parallel progress on new features - but the majority of new stuff will be included in the stable release after this one.
As usual you can find a summary of changes here. Prerelease testers can download the prerelease version here. And now go playing the latest release ;-)
Please check it in-depth and report bugs as usual here so that we hopefully soon can release with the Steam beta version.
Thanks!
Thomas & Team ADOM
Showing posts with label adom r66. Show all posts
Showing posts with label adom r66. Show all posts
Friday, August 5, 2016
Saturday, June 25, 2016
Bi-weekly ADOM update: Bug smashing, character generation and ADOM RPG unboxing
Hi everyone!
It seems that I just manage to keep up with weekly ADOM updates for now (too much traveling) so I decided to call this one the "bi-weekly ADOM update".
It seems that I just manage to keep up with weekly ADOM updates for now (too much traveling) so I decided to call this one the "bi-weekly ADOM update".
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