After yesterdays great suggestions on thieving abilities I have refined them somewhat. Here's the revised list (and BTW you still might want to vote JADE to the top as the favorite roguelike of the year on the right of this blog ;-) ):
Showing posts with label thieves. Show all posts
Showing posts with label thieves. Show all posts
Friday, December 16, 2011
Thursday, December 15, 2011
Working on professional abilities for thieves
Currently I am working on the professional abilities for thieves. Thieves will enjoy various (mostly non-statistical) advantages over the course of their level progression. Here we go:
Tuesday, December 13, 2011
Tuning the professional abilities of fighters
Given the amount of criticism to my first attempt at special abilities for fighters as described in todays previous post I'm trying harder :-) How about the following ability list for fighters:
Labels:
fighters,
jade,
professional abilities,
thieves,
tinkers
Thursday, November 3, 2011
Pimping thieves for JADE 0.2.0
JADE 0.2.0 offers a couple of new professions. Besides the fighters you by now are accustomed to JADE 0.2.0 will have tinkers, commoners and thieves as additional classes. A somewhat strange selection considering the fact that JADE 0.2.0 is supposed to be the first release of the "melee combat release cycle" (JADE 0.2.x). But it's befitting...
Tuesday, September 6, 2011
More races and professions in the next JADE release
Tonight was productive. I added eight new PC races to JADE (dark elves, drakelings, gnomes, gray elves, high elves, hurthlings, trolls and orcs) as well as two new professions (thieves and commoners).
Now for the tedious part... adding all the new equipment sets for the new combinations. That's really boring... *yawn*
Now for the tedious part... adding all the new equipment sets for the new combinations. That's really boring... *yawn*
Labels:
commoners,
dark elves,
drakelings,
gnomes,
gray elves,
high elves,
hurthlings,
jade,
orcs,
professions,
races,
thieves,
trolls
Subscribe to:
Posts (Atom)