I used this evening to do more work on ADOM II - initially I planned to get archer abilities finished (because basically only enhanced fletchery was missing). This lead to an amazing side trek I have not yet returned from as I am right now wrangling with major changes to the construction system :-^
Let me explain...
Showing posts with label tinkers. Show all posts
Showing posts with label tinkers. Show all posts
Friday, July 6, 2012
Tuesday, December 13, 2011
Tuning the professional abilities of fighters
Given the amount of criticism to my first attempt at special abilities for fighters as described in todays previous post I'm trying harder :-) How about the following ability list for fighters:
Labels:
fighters,
jade,
professional abilities,
thieves,
tinkers
Tuesday, October 18, 2011
My first JADE video: The new animation & trigger system in JADE 0.2.0
Boy, do I suck at creating YouTube videos. But what the heck... I wanted to give a quick impression of some of the features in the upcoming JADE 0.2.0 release and here is my first Youtube video showing off JADE features...
Labels:
ascii animations,
imbuement,
jade,
jade 0.2.0,
tinkers,
triggers
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