Showing posts with label selection. Show all posts
Showing posts with label selection. Show all posts

Thursday, June 21, 2012

Thinking about skills

During the past two days I have been thinking a bit more about the skill system in ADOM II. Personally I'm mostly pretty happy with it (although it still seems to be a bit too easy to get very high skill levels early on) but I have the nagging feeling that skills should be handled differently during character generation (where skill selection probably is the part that currently differs most fro ADOM). Here are some questions for which I'd like to have feedback: