Before I proceed with posting the results I would like to ask you for the following:
- Please use the polls in the sidebar to the right to vote for submissions in each category.
- Please use the comments for... well... comments. Please refrain from flames or insults... everyone worked hard on his proposal and I highly appreciate the dedication. Anything inflammatory will be removed from the blog.
- Please use the comments to let me know if you'd like to see the complete redesign together with the release of ADOM II 0.3.0 or if you feel that this is not necessary.
- I'll repeat my introduction from the competition: I do not feel compelled to use the results - if the results are too inconclusive, etc. I also might decide to do nothing at all, something I personally prefer, etc. Don't take that personally ;-)
A logo proposal by Kalle Kolari:
A logo proposal by Tero Juuti:
Tero submitted a PDF from which I extracted the main design variants. Quoting Tero:
The basic logo is quite simple on purpose, so it can be used in all sizes and still be recognizable.
The shape of the whole logo is not too wide so it works with both horizontal and vertical shapes.
“ADOM II” -text is very neutral. The colored area can be changed (using the color values used in-game) to give the text different impressions easily. The blue color used here is only one example.
“Legends of Ancardia”-typeface gives an indication of the fantasy setting of the game.
# -shapes are of course a game element brought into the logo. They may seem a bit strange to the first-time player but a more experienced roguelike-players will instantly connect them with the game graphics.
And here's his suggestion with a black background:
A splash screen proposal by Chris Lee:
Logos might need to be derived from this one.
The menu screen:
The redesigned blog:
Proposals for the logo and the website by Ravenmore:
Logo proposal #1 by Thomas Biskup:
I'd basically leave the blog and everything else as it is unless some other proposal wins for that.
Logo proposal #2 by Thomas Biskup: