Wednesday, September 21, 2011

Food and starvation in JADE

JADE will follow the tracks of ADOM in many respects, also when concerning food. You will find various food items throughout the game including monster corpses that might provide harmful or beneficial effects. During the past couple of days I finished the starvation system for JADE and it's different from ADOM. I personally like it much better. Here we go...

Friday, September 16, 2011

Facebook subscriptions

As mentioned quite a number of times before I am happy to befriend ADOM & JADE fans on Facebook. Now Facebook seems to have a new kind of abonnement function which allows you to see the public updates of someone you are not befriended to. I'm offering this, too. So if you are an ADOM or JADE fan that would like to get updates on the details behind the scenes (especially of what I do with JADE) you can subscribe to my public posts.

But be warned: I use social networks with focus: You'll rarely find a private notice by me on Facebook. I don't use Facebook much for my personal friends and family and usually focus on ADOM & JADE. So if you are not really interested in ADOM and specifically in JADE as the successor of ADOM you won't get much out of following me on Facebook ;-)

Thursday, September 15, 2011

It's all in the details: Adding shadows to JADE

While adding shadows as an undead type to JADE in the aftermath of the annoying hacker attack an interesting discussion sparked on Facebook around the capabilities of shadows. I'd like to share some of the details.

Wednesday, September 14, 2011

Back to normal: More undead to the game

Since the hacker incursion finally has been repelled I'm quickly trying to get back to the normal schedule. At the weekend I was interrupted adding shadows to the game (and ghosts and spectres being the next) which introduce attribute drain as a new special ability. This new ability opens up so much room for cool new items that all the PC to drain monster attributes (gauntlets of the shadow touch draining strength, vampiric blades draining toughness, weapons of sorrow draining charisma, etc.) that I love this new addition.

Talk to ya soon about game-related stuff again!

Forums survived the night... hacker attack finally repelled?

No new garbage appearing on the adom.de server overnight. Finally we might have managed to quench all the damage inflicted by the script kiddie attack. I'm picking up hope again and maybe soon things can return to normal... specifically I hope to recover the fun I had working on JADE in the past couple of weeks. Stay tuned...

Tuesday, September 13, 2011

Hacking aftermath: Forums down again :-(

And yet another hole found, data destroyed, files damaged and the forums down again. I wish I'd be able to get my hands on this cowardly hacker freak... he'd suffer some real pain :-(

I'm not sure when (or if) things will be back up soon - I'll make one more attempt to save stuff tonight but I'm slowly getting tired of reinstallating the forums. And reconfiguring them... which really is a pain in the ass with vBulletin due to the immense amount of features... configuring those just takes too long.

Oh well, dark times for ADOM and JADE. So much time and energy lost...

Monday, September 12, 2011

Sunday, September 11, 2011

News on the hacked website: Updating the forum software

Right now I am rebuilding the forums. In order to have a good feeling about that for the future I decided to invest in a new vBulletin software license for $175. As a consequence of that I also decided to add a new donation options via Moneybookers (see the support sidebar to the right).

Thanks for all current donators - part of your money thus was used for improving the official forums.

A later update will provide more information!

Saturday, September 10, 2011

The ADOM website has been hacked...

...which means a bit of trouble:

  • The ADOM blog has been deactivated for now.
  • I will have to spend quite a bit of time to rebuild the corrupted files on the site (which is time I can't spend on JADE).
  • I will need to decide whether to restore the old blog or not.
May the fingers of the fucking hacker be hung with rings of doom... lousy fucker. Die an unhappy death! And die it slow and painfully!! And rot for eternity in whatever hell you believe in!!! Or in the hell I believe in if you are an unbeliever... I promise you you will not enjoy it.

Wednesday, September 7, 2011

The current release plan for JADE

Janne Huotari asked on Facebook about the JADE release plan. Right now it is pretty simple and straightforward. Here we go:

Tuesday, September 6, 2011

More races and professions in the next JADE release

Tonight was productive. I added eight new PC races to JADE (dark elves, drakelings, gnomes, gray elves, high elves, hurthlings, trolls and orcs) as well as two new professions (thieves and commoners).

Now for the tedious part... adding all the new equipment sets for the new combinations. That's really boring... *yawn*

Statistics...

...it is interesting how they differ. Blogger reports 71.287 page views, FlagCounter 65.209 and Sitemeter 41.335. And when you click on the Sitemeter icon you see a total of 53.694. Oh well :-)

"Dont' believe in any statistics you haven't forged yourself."

Now I know where this is coming from :-)

In any case... thanks, folks, for the interest, the great discussions and the fantastic ideas. JADE is eternally indebted to your creativity!

Sunday, September 4, 2011

Skeletons, zombies and other undead

This evening I finally finished the code for monster templates in JADE. It's now fully functional, has quote a number of bells and whistles (which already are being used) and was created to be able to add very flexible undead.

Saturday, September 3, 2011

New feature in JADE: Templates for beings

Since this has worked exceedingly well for the new rumor system I'd today like to ask for ideas and input to enhance yet another new subsystem in JADE (and please continue to provide such fantastic rumor ideas). I'm right now finishing the new template system for beings.

Friday, September 2, 2011

New rumor system for JADE

This morning I finished the new rumor system for JADE. It will serve as one means to make the game and the story appear (and be ;-) ) a lot more dynamic.