Here's the video:
Although the US print size is a little smaller than I remembered I really love the format. It's very handy, the paper is nice and the colors on the cover are excellent (and the map on the back also is a beauty). All in all the test print is really great. So I'm happy with that part.
The difficult thing now is the logistics of finishing the project as I'm running out of time and I fear there is nothing I can do with it. Here's the status:
- I'm finished writing the first draft.
- I need to do a lot of proofing as I tested the rules from a jumble of papers and sheets and writing the rules over a period of more than a year probably didn't help either. Thus I fear that right now there are a number of inconsistencies and mechanical problems that exist in the rules set and need to be weeded out.
- I need to add a lot of images to the pages. I have quite a bit of whitespace in order to have enough room for all kinds of cool images. I love art and I have a huge collection so this will be fun but it also will take time.
- I need to get the external proofreaders involved. While I had considered to do a public proofreading I'm right now more in favor of a first closed proofing run with a small circle of people (you still can apply either by getting into contact with me via Facebook or by email to creator(at)ancientdomainsofmystery.com - just let me know why you think you'd make a decent proofreader). Everyone who ends up being a boon to the project will get a print copy of the ADOM Lite RPG (but I decide who was a boon and who wasn't ;-) ).
There is one issue that keeps bothering me: finances. By now most of the money from the campaign has been used up and what remains will get eaten by taxes in the next couple of weeks (we are talking about a bug chunk in the area of about 10.000 EUR). Part of that is retrievable once a tax year closes and costs have been accumulated but if I don't manage to create the costs by the end of 2013 I will get back some of the money mid 2015 at best - which means that by now I'm using up my savings to fund the rewards. Which is ok for me - no need to complain here as I'm solely responsible for being so late and thus for getting into these problems. I just felt that the community should know about some of the implications of a crowd funding campaign (and I'm still annoyed by some of the pricks that clamored about the huge amount of money I was asking for before starting the campaign - these idiots really know nothing… and I wonder if any of their cheaper projects they over to mention ever delivered - but that's another topic for another day).
Nonetheless I right now feel that I will take that financial hit as it makes no sense to hurry out a totally shoddy version of the rules now. Bad luck for me I guess. Let's hope that next year we are going to pick up Steam (pardon the pun) and come to a state where Team ADOM can be financed over an extended period of time and we can turn ADOM into a true marvel - then all the pains easily will be forgotten.
And while we are at it (click here): Don't forget to vote for ADOM as the Roguelike of the Year 2013 (voting doesn't work with mobile browsers - please use desktop mode). I mean: we are the only roguelike game that soon will sport a print RPG and we changed from pure ASCII to an amazing graphical mode and we now have more and more great musical support and in a short while tons of new quests and features will start to roll out. I guess we deserve to win this year. Always allowing TOME to win is kinda boring, isn't it ;-) ?