- Should it be at all possible to distribute skill points during character generation? While I believed that to be a great thing for customization it surely is a quite involved process with all the points and skills? Alternatively the game might use your skill points to automatically distribute them to skills governed by race and profession choice so that you only need to care about this detail after gaining a level.
- Should all skills be available right away from the start? In ADOM you had a more limited selection of skills. Again the initially available set of skills could be made up from the favored skills of race and profession plus some basic ones. Others would have to be learned from trainers, scrolls, by learning different professions, etc.
These thoughts are parts of the "how to introduce new players more easily to the game" ideas I am pondering... although a tutorial game will be the most important thing in that respect (I guess).