JADE 0.2.0 offers a couple of new professions. Besides the fighters you by now are accustomed to JADE 0.2.0 will have tinkers, commoners and thieves as additional classes. A somewhat strange selection considering the fact that JADE 0.2.0 is supposed to be the first release of the "melee combat release cycle" (JADE 0.2.x). But it's befitting...
Because I'm still tinkering with concepts and building more and more infrastructure to be able to churn out content at ever growing speed in the future.
While fighters basically needed no tweaking (and commoners are for masochists who like to die "very hard") tinkers give you access to a nice bunch of tools and hint at the creativity that JADE will allow for in the coming releases.
They got a little bit shorts-changed so far if you don't mind the pun.
Traps are not yet included in JADE 0.2.0 (if I'm very fast with the implementation progress I might add a couple though). Locked doors don't work so far. But at least thieves picks are in. Although useless for now.
So basically it's clear that I need to push thieves a bit more before releasing JADE 0.2.0.
Thus tonight I added searching and secret doors. The cool thing about the search infrastructure being that it's once more highly generic: It works all the same already - no matter whether you might be able to discover a secret door, a trap, some hidden item or maybe even some detail on a statue. Which is kind of cool and will help to breath even more life into future JADE features.
As for the current implementation JADE differentiates between two search modes: casual searching (e.g. you are doing something else) and detailed searching (e.g. you spend one or more turns actually searching). Casual searching is harder and uses a much lower chance of success but happens automatically. Detailed searching is activated by an explicit command (as in ADOM).
And what does this have to do with thieves? Thieves are a lot more effective at searching than any other professions. Both when doing casual searches and when actually searching actively. So being a thief will be very nice in JADE as many hard to find things will come much easier to your PC.
Next are locks (you need to be able to pick them in JADE 0.2.0) and maybe a trap or three. Hopefully. I want to get the release out by sunday latest so I need to hurry a bit :-)