Quick update on the status of each developer, and our current tasks / focus areas. But first, an animated Hydra with some lesser daemons to catch your eye ;)
So what's been going on behind the scenes late May and early June?
TB: On a short vacation from work. As we all know by now ADOM is obviously not work, so things are getting done ;) Mostly wrapping up crowdfunding loose ends, like physical rewards. (ADOM Boxed Set anyone?).
Jochen: Community site / highscore server. It's not very glorious at this stage, databases. security etc. Jochen has been picking up speed lately, that's for sure :)
Zeno: Focusing mostly on UI. Added easy to use mouse controlled targeting, also looking at the few remaining ASCII main menu screens.
Lucas: Music! Updating some older tunes and preparing a slew of new ones to match the upcoming content updates.
Krys: Diverted from animation duties for a moment to unblock some tasks for others, such as preparing the long awaited Boxed Edition cover, correcting & updating UI assets. Still, monsters are getting done as you've seen above :)
So yes, things are moving along and picking up pace. Surpsingly so, one might say... we'll have more updates for you shortly ;)
See you soon! :)