We are happy to announce the release of ADOM 1.2.0 prerelease 5!
Note that this release is only available to donors of the ADOM: The Resurrection campaign of Wanderer level and above (Seekers excluded, thanks for asking ;-) ). It is available under the URL you received with the same login data as before.
p5 is a bugfix release removing some old and new problems. Barring any major problems with p5 p6 should be the next major update introducing at least one new profession (Chaos Knights) and quite a bit of new stuff (full plate armor, some more heavy weaponry, new artifacts, etc.).
Here's the list of changes...
ADOM 1.2.0 Prerelease 5 Changelog (15 November 2012) - Feature 1300 - Add 45 new items (in progress) - Feature 1301 - Add 46 new artifacts (in progress) - Feature 1316 - Version dump to flg - Issue 144 - gold can be cursed - Issue 884 - Petrified shopkeepers can yell and summon help - Issue 904 - The PC can repeatedly fall into a pit by '\Ct'riggering it - Issue 919 - Raised ghuls and wraiths do not decompose to destruction when out of LOS - Issue 1172 - Blessed potions of oil doesn't make stuff waterproof - Issue 1286 - Crashes and strange behavior when quitting game - Issue 1288 - Illegal movement (x1, y1) -> (x1+/-3, y1+/-1) (Raspbian pre4 running on maemo) - Issue 1289 - Maggot Corruption Results in Fatal Crash - Issue 1298 - Cursed scroll of uncursing curses the item before message is generated - Issue 1303 - crashed on mac 1.2.0p4 moving into creature with two shields - Issue 1306 - Corruptions have some of their effects mixed up - Issue 1312 - Mists of ChAoS not working - Issue 1318 - No cause of death in game summary screen - Issue 1326 - Walking against a wall produces bizarre behavior - Issue 1331 - Add prerelease version number to saved games - Issue 1336 - Initial Bard skill assignment missing skills after 'F' - Issue 1343 - Monster triggered door trap destroys items on the ground of the PC position