Ok, here are the basic ideas for the next "content release" of JADE (the bugs so far in JADE 0.1.3 do not seem to warrant a quick new release so far, but a couple of hours are too early to tell ;-) ).
Most of all JADE now needs more special effects (confusion, paralysis, ...). These are simple to add but currently there are too few. These special effects play a major role in item effects, traps, monster abilities, etc. and thus are an important ingredient to more content.
Second I would like to add monster templates in order to be able to derive more monsters from basic versions (e.g. zombie templates, skeleton templates, corrupted templates and so on).
Finally I would like to have a more complete "world" in the next release (e.g. a functioning wilderness including water barriers, wilderness encounters, etc.) as well as more functional settlements (with more appropriate map sizes, less buildings, more interesting buildings, etc.).
And as usual for JADE releases: more monsters and more items ;-)
I'll keep my fingers crossed for few bugs in JADE 0.1.3 so that I can focus on the next content wave ;-)