As promised yesterday we released ADOM R68 (version 2.2.2, yeah!) a couple of minutes ago as a Steam Beta version. ADOM R68 has become a surprisingly intricate release. Originally we intended to fix just a few more bugs but by now we have implemented more than 50 changes in the release (bug fixes and new features).
Monday, August 29, 2016
Sunday, August 28, 2016
ADOM progress: R68 almost there, RPG unboxing update & more
Hi folks!
Here we go with the latest update on stuff that is happening behind the scenes (and a lot has been happening):
Here we go with the latest update on stuff that is happening behind the scenes (and a lot has been happening):
Wednesday, August 17, 2016
Specific feedback requested for bugs in R67
Hi everyone!
Currently I am highly interested in feedback concerning three topics in the recently released ADOM R67:
Currently I am highly interested in feedback concerning three topics in the recently released ADOM R67:
- First of all many people seem to disagree with my vision for point-based character generation (see http://www.adom.de/forums/project.php?issueid=4381). That's ok for me and I am willing to change. The best change (as outlined in the ticket) to me seems to drop the background story generation during point-based character generation and just go with a bigger lump of points. Please leave your views and opinions in that ticket while I am pondering the possible changes.
- Second some people seem to experience performance issues with R67 (which neither nor anyone else in Team ADOM have been seeing; and there was no noticeable feedback from the closed prerelease test either). We are collecting reports here: http://www.adom.de/forums/project.php?issueid=4193 So if you are experience a noticeable lag in performance please add your comments to the ticket and provide both details on your hardware (including your monitor) and your way of playing (e.g. full-screen versus windowed; are are you using a wide-screen monitor, etc.). Thanks for your support!
- There has been a report about totally broken stats in Challenge mode (and also constant races - the latter has been fixed although the root cause for it still is weird). The broken stats and broken skill level ups might indicate a much deeper and more frightful memory corruption problem - is anybody else experiencing this? Please discuss in http://www.adom.de/forums/project.php?issueid=4383
Thanks for your help!
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