Wednesday, February 25, 2015

Announcing ADOM R56...

Hi everyone! We are approaching the ADOM Steam release... R56 hopefully will be one of the very last releases before Steam (I still expect one or two more but right now we focus only on fixing serious technical issues and stabilizing features for Steam - sadly the devil remains in the details).

Monday, January 12, 2015

Announcing ADOM R55...

...for both Steam beta-testers and prerelease testers. There it is. Quite unexpected. I'll make no further estimates about how many more versions there will be before the public Steam release ;-). We broke memory management internally in R54 in certain situations which might have been responsible for all kinds of crashes. And it broke skill usage under certain circumstances. As usual the change log is here, you can get the non-Steam version via prerelease access and you already have a code if you are an eligible member of the original crowdfunding campaign.

Axes High!

Sunday, January 11, 2015

ADOM R54 released to both Steam Beta testers and prerelease testers!

Team ADOM is very proud to announce ADOM R54 - our next step towards the public Steam release! We have put tons of work into fine-tuning various things, among them...