Steam players and the prerelease tester circle (the usual download access for prerelease testers). Some time later we also might do a general public release of R69 as lots of new stuff has been added to the game since the last public release.
ADOM R69 (version 2.2.3) is only a very minor bug fix release that hopefully copes with the final annoying bugs and hopefully also somewhat enhances our graphical performance. You can find the tiny changelog here (it's incomplete at the time of this writing; due to our pending transition I right now need Jochen to change it but he's on the road right now - so we'll update it later).
The most important changes are:
- Shifting dungeons should no longer crash NotEye (issue 4397; still needs to be listed in the changeling).
- Zeno has added preloading for images (and a corresponding loading bar) to the game. Hopefully this speeds up the graphical UI on slower systems during the game (although startup now might take longer). We also are working on another batch of graphical performance improvements that will foot on an internal caching system for expensive changes. We have not yet included this in the current release as it still needs some work and also requires extensive testing.
- A few other minor fixes for annoying bugs (see the changeling).
Important note for Steam users: ADOM R69 is a public Steam release, lf you played the Steam beta versions of R67 or R68 you now can switch back to playing the normal ADOM version by right-clicking on ADOM in your library, selecting "Properties", going to the "Betas" tab and selecting "None" for the current beta.
What's up next? We'll wait for a couple of days to see if any other major bug found its way into ADOM. If not we'll finally convert our internal version control system from Subversion to GIT which will enhance our future ability to provide faster updates. I'll also resume my work on the next major content release. Barring any new major problems in R69, ADOM R70 will be a pretty major content release with tons of new stuff (slightly outlined already here and more is under work).
And now enjoy playing!