Friday, August 5, 2016

ADOM R66 (version 2.2.0) has been released to prerelease testers!

We are happy to announce the release of ADOM R66 (version 2.2.0). This is a limited prerelease available only to the prerelease testers from the crowd funding campaign. Nonetheless it is a very important step towards a public release as we want to use the limited release for bug testing. If no major problem is found, the next step in the very near future will be a public Steam beta release. And if that works out, too, there soon will be a public Steam release. If all goes well, the public Steam release should happen within the next 6-8 days.

Sadly R66 took us much longer than we expected - getting the new character generation process transformed into a beautiful graphical version cost a lot more time than we had expected.

As explained in other blog posts there has been parallel progress on new features - but the majority of new stuff will be included in the stable release after this one.

As usual you can find a summary of changes here. Prerelease testers can download the prerelease version here. And now go playing the latest release ;-)

Please check it in-depth and report bugs as usual here so that we hopefully soon can release with the Steam beta version.

Thanks!
Thomas & Team ADOM

Wednesday, July 27, 2016

Bi-weekly ADOM Update: Pending release schedule, roguelike conference, ADOM Lite RPG & progress

Hi everyone!

A couple of days later than planned here we go with the latest ADOM update:

Monday, July 11, 2016

Bi-weekly ADOM update: Lots of progress everywhere

Hi everyone!

I'm at least a day late with my biweekly update - still catching up from our ten-day cruise vacation. Despite having been on vacation there has been lots of good progress in many departments: