Saturday, February 4, 2012

An example of getting sidetracked...

Today I just would like to give you a small example of how easy it is for me to get sidetracked while developing ADOM II. The underlying reason causing this to happen very often probably is that ADOM II still is pretty raw in many areas compared to ADOM (while in some other areas it already now is so much better). Yesterday the following happened...

Thursday, February 2, 2012

The results of the ADOM II design competition

A short while ago I asked for help in finding a new design for ADOM II (formerly known as JADE) - the blog, the main screen of the game and the manual. A couple of people responded with design suggestions (thanks to all of you - I highly appreciate every submission) and here now are the results...

Wednesday, February 1, 2012

ADOM News

Yeah, ADOM... not ADOM II :-)