Sunday, November 22, 2015

Simplifying the keyboard layout for casting / zapping

Hi everyone!

Usually I'm wary wary to alter the established ADOM keybindings but one of the good things of our Steam launch is that ADOM gets challenged in regards to usability from new players with a fresh eye on things. I personally enjoy this a lot as I really perceive a big difference in how "the old guard" (the experienced and established ADOM community) and "the fresh blood" (mostly new Steam customers) tackle ADOM and I strongly believe that this is good for the game.

Tonight I noticed a suggestion I never had thought about but that struck me as extremely valid: A new player suggested to swap z (zapping a wand) and Z (casting a spell) as you usually cast a lot more spells than you zap wands. Thus it would make sense to reduce the number of keypresses from two to one for spellcasting by mapping it to z instead of Z.

Although this is one of the "big changes" (in my book) I'm usually hesitant to do, this particular idea strikes me as an excellent and very valid point.

Please give me some opinions :-)

P.S.: The suggestion was accompanied by the idea of allowing letters (a-zA-Z) for quick marking spells (and IMHO then also skills) which I also like greatly.

Saturday, November 21, 2015

ADOM R63 (version 2.0.2) released on Steam

Already yesterday we released ADOM R63 (version 2.0.2) on Steam. It was yet another minor bugfix release (which nonetheless fixes one important crash bug). Get the latest update and enjoy the game.

Thursday, November 19, 2015

ADOM R62 (version 2.0.1) released on Steam

It's still true...

Sadly our very first release was plagued with some crash bugs and hangers due to some unwise last minute decisions. We believe that we have identified and fixed all these problems and thus are happy to announce ADOM R62 (version 2.0.1) as a Steam release.