Thursday, December 14, 2017

Announcing ADOM 3.0.5 as a prerelease and public Steam beta

Hi everyone!

We just released ADOM 3.0.5 to our prerelease testers... the most important new feature is the ability to delete highscore entries which became a necessity to allow people to remove highscores created through uncouth means before synchronizing them to This now is possible.

All other bug fixes are documented as usual in the changelog. The prerelease is available from the same location as always.

IMPORTANT UPDATE (slight miscommunication between Jochen, who is doing the Steam deployments, and me ;-) ): ADOM 3.0.5 is already on Steam as a public beta. This page explains how to activate it.

Oh, and please vote for ADOM to become the Indie Game of the Year 2017 at IndieDB ;-) Thanks so much!

Monday, December 11, 2017

ADOM made the IndieDB Top 100 - now let's try to win!

Hi everyone!

Thanks for the brilliant support so far during the votes for Indie game of the Year 2017 at IndieDB. We managed to climb to the Top 100 - which is brilliant. And we are rated at position 11 at the time of this writing. Which also is awesome! Now let's see how far we can climb in the votes:

  • Click on the link below.
  • Click on the roguelike category on the page that opens.
  • Vote for ADOM.
  • Be included in our prayers and grateful thoughts ;-)

Some statistics for you:

So ADOM is more alive than ever! And now we need your voices to be heard in our quest to carry true roguelike gaming into the mainstream. Please vote for ADOM as your support means more to us than anything else!

Saturday, December 9, 2017

ADOM 3.0.4 prerelease and server available now
Hi everyone!

This prerelease hopefully will be the very final one before we publish a polished and complete (as far as our crowdfunding promises go) ADOM to Steam.

ADOM 3.0.4 again contains a number of bug fixes and minor enhancements as well as one major new feature: After registering you now can connect to our server to manage your global highscores (e.g. in competition to all the other ADOM players out there).


  • If you own highscores achieved by cheating you might want to delete them. In the next couple of weeks we probably also add some kind of community-driven cheat detection and cheaters will be banned from the server. If cheating becomes excessive we might be forced to limit the server to Steam only (and only in connection with Steam accounts) which would be sad but necessary if people start ruining the idea of the server. So be honest and remain a good member of the ADOM tribe :-) !
  • Connections to the global highscore server are only possible with ADOM Deluxe (and in a couple of days the Steam version). The pure ASCII version does not support this.
  • Highscores are synchronized after you quit ADOM - only then they will show up on the server.
  • You will need to register an account in order to be able to synchronize with the server.
  • The global highscores probably will enhance the fun with challenge games a lot :-)
  • Our server really is a version 0.1. We have tons of ideas on how to improve it, the layout and design needs a lot more work and we have extensive statistics planned and more - but all this takes time and we will on it step by step in the months to come. So please be patient with us :-)
Now all prerelease testers can go to the usual location and start having fun :-)

When you submit bugs or RFEs you now also can choose "" as a category in order to inspire us with your ideas of what would be great to have for a community portal - so let us know what you come up with :-)

Axes high!
Thomas Biskup & Team ADOM