Saturday, February 18, 2017

Bringing ADOM to life

The technical side of Team ADOM is busy preparing the playing field for things to come. That leaves us artists free to do anything we want! Well...more or less, anyway. We're focused on bringing more life to the "fancy ADOM version" through sights and sounds.

So what are we up to this week? :) Read on. There's a moving picture inside, I promise!

Saturday, February 11, 2017

Let the regular blog updates commence!

Sprite update preview to catch your attention ;)

Greetings ADOM fans! Krys here, also known as Ravenmore. I'm Lead Artist on Team ADOM, which means I direct a talented team of artists consisting of myself....yeah. I know.

I'd like to take a minute to explain our new blog schedule planned for 2017.

So what's going on? 

TL;DR: More developers on the blog. Weekly posts. First status update at the bottom. 
Read on to check out what's in store for this blog in 2017 :)

Friday, February 3, 2017

A small step towards more updates

Hi everyone!

While for a long while I have been the only author on this blog, my broken hand/arm led me to invite Jochen (my co-developer for ADOM) and Krys (our amazingly talented lead artist) as authors to this blog. Hopefully this will allow us to provide more regular behind-the-scene updates!