We are proud to announce ADOM R57 - yet another closed prerelease test version. It's available from the usual download site for anyone in the closed prerelease tester circle. You can find the change log here.
This release is another bug fix release while we are preparing for the Steam release. Our current plan is to:
- have maybe one other closed bug fix release (if any serious problems are found in R57)
- have a public ADOM release (ADOM 1.2.0p23 is more than a year old and there is so much new stuff that we want to have some public feedback on all the new features before going to Steam).
- then have the Steam release.
Realistically we are half a year behind our time plan and the Steam release probably will be happening mid-June.
In the meantime we are fine tuning the current version and I'm finally back to work on the ADOM RPG release to finally get this shipped. Other commitments of Team ADOM probably will prevent an earlier Steam release (as sad as that is).
Once the initial Steam version is out feature development will pick up speed greatly once again - right now we just are hesitant to introduce major new feature to prevent any new game breaking problems.
Another big change will be that I will end access to the prerelease tester circle at the end of April. All people who have bought access will naturally continue to have access to prerelease versions but we won't allow any new entries. This step will streamline the commercial future of ADOM (commercial via Steam, Gog and others, free for the rest). Prerelease versions will remain limited to the then current circle of testers.
Now go and play R57 - as always we are looking for feedback on its stability and any remaining major issues that might be a problem when releasing to Steam.