tag:blogger.com,1999:blog-3586507643754859034.post7272659116995627797..comments2023-10-22T12:22:54.333+02:00Comments on The Official Blog for ADOM (Ancient Domains Of Mystery): JADE 0.2.0 has been released!The Creatorhttp://www.blogger.com/profile/12906302439863860854noreply@blogger.comBlogger25125tag:blogger.com,1999:blog-3586507643754859034.post-14691791096216766192011-11-12T22:54:30.741+01:002011-11-12T22:54:30.741+01:00Nope, I'm using the official JDK. If I had any...Nope, I'm using the official JDK. If I had any experience with java web start, I'd probably already know what was wrong, but I don't. I'll keep working on it.monocledsardinehttps://www.blogger.com/profile/08086630919962342027noreply@blogger.comtag:blogger.com,1999:blog-3586507643754859034.post-76348401087475903332011-11-12T15:27:41.494+01:002011-11-12T15:27:41.494+01:00Oh, and BTW: Soon there will be something called
...Oh, and BTW: Soon there will be something called<br /><br />JADE: The Ultimate Edition<br /><br />Which will have a nice "all-inclusive" installer.The Creatorhttps://www.blogger.com/profile/12906302439863860854noreply@blogger.comtag:blogger.com,1999:blog-3586507643754859034.post-63493520648947509212011-11-12T15:27:05.940+01:002011-11-12T15:27:05.940+01:00@monocledsardine: Are you using OpenJDK? If so try...@monocledsardine: Are you using OpenJDK? If so try the official JDK. OpenJDK is completely rotten in too many respects to count, JavaWebStart being an especially rotten area.The Creatorhttps://www.blogger.com/profile/12906302439863860854noreply@blogger.comtag:blogger.com,1999:blog-3586507643754859034.post-6995758206692521982011-11-12T08:48:43.199+01:002011-11-12T08:48:43.199+01:00I've tried all the previous versions as well a...I've tried all the previous versions as well as this one, but I can't get the jnlp to open properly. Every time it gets stuck "downloading application" about half-way through.monocledsardinehttps://www.blogger.com/profile/10710487436235892412noreply@blogger.comtag:blogger.com,1999:blog-3586507643754859034.post-90130689491486958582011-11-11T13:35:55.603+01:002011-11-11T13:35:55.603+01:00Excellent work! I've been playing adom from my...Excellent work! I've been playing adom from my the age of 20 until the age of 30. I love what you're planning with Jade. This should keep me occupied for about 50 more years, then :)Machttps://www.blogger.com/profile/07088050550798153730noreply@blogger.comtag:blogger.com,1999:blog-3586507643754859034.post-84521775561347384622011-11-11T09:03:25.081+01:002011-11-11T09:03:25.081+01:00@parisian goldfish: JADE will include many story a...@parisian goldfish: JADE will include many story arcs that will take place in different parts of the world. In that respect over time JADE will become a kind of super-ADOM where the whole ADOM story might be one story arc and there will be different parallel story arcs of similar complexity. So in the end you will have an incredible amount of choice concerning the background. That just takes a bit more time ;-)<br /><br />@Andrius: The skill selection thing will be fixed in the upcoming JADE 0.2.1 release. Concerning its slowness... I'm working on that. I need to do more profiling but there's not enough time to do everything at once. The speed issues should work out during the next couple of releases (and only seem to affect some systems). What kind of system do you have?<br /><br />@scriabin: The weapon drop issue will be fixed during the 0.2.x line of releases. It's a rather complicated issue lying in the fact that JADE needs to have a better understanding of "interesting" items to keep after monster death. If all items were dropped you'd be swamped in items and probably also get a balance issue so JADE only should drop "more interesting stuff" with a high probability and "standard stuff" with a low probability. Discovering the difference between "standard" and "interesting" takes a bit time to implement and I definitely am going to add that before 0.3.0.The Creatorhttps://www.blogger.com/profile/12906302439863860854noreply@blogger.comtag:blogger.com,1999:blog-3586507643754859034.post-18955369431010835972011-11-10T11:01:52.857+01:002011-11-10T11:01:52.857+01:00I think you're making fantastic progress, can&...I think you're making fantastic progress, can't wait to see what future versions look like!<br /><br />One quick comment from my first few play-throughs: it appears that many monsters are hitting me with weapons, but when they die, those weapons aren't dropped. I like the realism of "the lizard man slashes at you with an axe", but I don't really see why the axe would disappear...<br /><br />One suggestion: monsters don't usually have weapons, but those who do are much more dangerous and always drop them. e.g. in ADOM, the Master Summoner would probably hurt me a lot less with his bare hands than with a quarterstaff or sword. <br /><br />Taking the idea further, should lizards and rats EVER drop swords and shields? It would be much more realistic if humanoids dropped such items, and wouldn't sacrifice playability much if you balanced the monster mix right. Dunno if JADE would support monster-specific item generation to such a degree...Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-3586507643754859034.post-50668290837643226882011-11-08T19:04:30.482+01:002011-11-08T19:04:30.482+01:00Love that you are doing another game, hate the slo...Love that you are doing another game, hate the slowness of it. Also the skill selection tree is just too big.Andriushttps://www.blogger.com/profile/05949092328658638588noreply@blogger.comtag:blogger.com,1999:blog-3586507643754859034.post-83856436520204383452011-11-08T18:04:16.948+01:002011-11-08T18:04:16.948+01:00Good stuff Thomas, your rapid release schedule is ...Good stuff Thomas, your rapid release schedule is sure to keep me and many people interested. Keep it up, I look forward to donating when Christmas rolls round!<br /><br />One question I have is that the game seems like it will be more of a sandbox with no clear narrative like ADOM had; what are you planning in terms of giving players a story arc when every dungeon and settlement is randomly generated? Where will the character of the game lie? Could you release whole completable custom game arcs as new releases?<br /><br />My thinking for this is that ostensibly you could recreate the ADOM arc in the world, but also have who areas of the map that support their own arcs too.parisian goldfishhttps://www.blogger.com/profile/12765601205504082696noreply@blogger.comtag:blogger.com,1999:blog-3586507643754859034.post-58417211592891799312011-11-08T03:48:42.418+01:002011-11-08T03:48:42.418+01:00Noticed the raw meat bug on my dwarf as well, so i...Noticed the raw meat bug on my dwarf as well, so it is not race restricted.<br /><br />Also, time moves much too fast for such a huge world, can starve to death going from Terinyo to the closest dungeon.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-3586507643754859034.post-12479769223468107132011-11-08T00:50:59.483+01:002011-11-08T00:50:59.483+01:00@Toll: Concerning the second problem: Yes, kind of...@Toll: Concerning the second problem: Yes, kind of. Post an RFE or bug report and I will handle it appropriately.The Creatorhttps://www.blogger.com/profile/12906302439863860854noreply@blogger.comtag:blogger.com,1999:blog-3586507643754859034.post-83493406081656848932011-11-08T00:50:30.123+01:002011-11-08T00:50:30.123+01:00@Concerning the first question: Yes, please do so....@Concerning the first question: Yes, please do so. I managed to fix a huge load of bugs but the problem with the equipping bug persists (e.g. issues 480, 507, 519 and 520 (which probably all are the same bug).<br /><br />I'll get back to the problem in about 20 hours so more info is welcome by then ;-) !The Creatorhttps://www.blogger.com/profile/12906302439863860854noreply@blogger.comtag:blogger.com,1999:blog-3586507643754859034.post-76264868181338860632011-11-08T00:42:49.323+01:002011-11-08T00:42:49.323+01:00Hello Thomas,
Re. your suggestion to post bugs.
D...Hello Thomas,<br /><br />Re. your suggestion to post bugs.<br />Does it help(or is it even possible) to post savegames along with the bug description to the bug tracker system? It may help for those pesky failure to equip certain items.<br /><br />Also, do issues such as almost nil Food drops count as a bug?Tollhttps://www.blogger.com/profile/08986559643244034912noreply@blogger.comtag:blogger.com,1999:blog-3586507643754859034.post-12100560371781675412011-11-07T11:56:39.864+01:002011-11-07T11:56:39.864+01:00Thank you!Thank you!Andrew Grosshttps://www.blogger.com/profile/18008460860714464962noreply@blogger.comtag:blogger.com,1999:blog-3586507643754859034.post-47664743238624404402011-11-07T06:37:29.079+01:002011-11-07T06:37:29.079+01:00BTW, please use the issue management system to rep...BTW, please use the issue management system to report bugs: http://www.adom.de/forums/project.php?do=issuelist&projectid=3<br /><br />In that way it is much easier for me to fix them in a timely and structured manner ;-) Thanks for all the feedback - it is very helpful.<br /><br />And sorry for missing quite a number of issues in the release - that's what you get for a coding marathon in the past couple of weeks. I'll see to it that the bugs will be fixes ASAP.The Creatorhttps://www.blogger.com/profile/12906302439863860854noreply@blogger.comtag:blogger.com,1999:blog-3586507643754859034.post-41144656647727663152011-11-07T06:26:11.482+01:002011-11-07T06:26:11.482+01:00In my comment above, the shadow hit message is sup...In my comment above, the shadow hit message is supposed to be "You are bereaved of (null) strength" but with angle brackets, for some reason blogspot ate the (null) part up.Glowing Face Manhttps://www.blogger.com/profile/07717328290680086281noreply@blogger.comtag:blogger.com,1999:blog-3586507643754859034.post-43156608254462742042011-11-07T06:23:33.025+01:002011-11-07T06:23:33.025+01:001. If shadows are going to drain strength, there n...1. If shadows are going to drain strength, there needs to be some sort of way to gain the strength back. Otherwise, one encounter with a shadow sets you back (combat training wise) more than several hours of fighting.<br /><br />2. The small/medium/large thing is neat, but sometimes it doesnt make sense: a troll can't use a "medium tower shield"?<br /><br />3. Seconding what Toll said: in a couple hours of playing I saw one bread and that's it. To make matters worse, both characters I played couldn't afford anything except (in 1 case) a honey. Is every class a monk now?<br /><br />4. When a shadow hit me, I got something like: "You are bereaved of strength!" Likewise, when I entered a certain dungeon (the CoC?) the dungeon title was a Java variable name.<br /><br />5. Shopkeepers in Terinyo will cheerfully do business with you while you murder their other customers in front of their very eyes<br /><br />6. Eating raw meat as a troll doesn't seem to make the raw meat disappear<br /><br />7. Skill training seems a lot worse than in ADOM: you can barely train anything with the paltry skill point gains you get (at least as a troll), if you want to train a 10 skillpoint costing skill you have to save up for 2 levels just to train it once. Maybe would be ok in other games, but not in ADOM/Jade with its exponential experience requirements.<br /><br />8. If you don't abuse the glitch from item 6, then hunger is extremely prohibitive against exploring the wilderness. Most characters have to eat half their food supplies just to make a beeline for the nearest cave.<br /><br />9. It's very annoying that I have to choose "kick door" in a popup window every time I kick a door. If I kick in the direction of a door, and the door is the only option to kick, the kick should automatically target the door.Glowing Face Manhttps://www.blogger.com/profile/07717328290680086281noreply@blogger.comtag:blogger.com,1999:blog-3586507643754859034.post-16768776250542899272011-11-07T04:40:55.238+01:002011-11-07T04:40:55.238+01:00I'm having a lot of trouble with food. In ADOM...I'm having a lot of trouble with food. In ADOM I used to eat a lot of corpses, so far in Jade 0.2.0 I haven't seen any corpses or any food drops. What gives?Tollhttps://www.blogger.com/profile/08986559643244034912noreply@blogger.comtag:blogger.com,1999:blog-3586507643754859034.post-72282793197221357872011-11-07T00:11:32.850+01:002011-11-07T00:11:32.850+01:00You do realise what pickaxes do to the labyrinths?...You do realise what pickaxes do to the labyrinths? ;]<br />Also, digging is extremely fast right now, I think it doesn't even take any time at all. It's faster to dig throught the obstacle than to go around it.<br /><br />Do you plan on creating "easy" mode for JADE? One that wouldn't delete one's saved game on death? Some people like playing rougelikes that way, even tough it's against the spirit of those games. It could call your character a wimp or block some endings, for example, in order to promote the hardcore players.<br /><br />I'm enjoying the 0.2.0 by the way! ;]Vindhttps://www.blogger.com/profile/18286028567649379878noreply@blogger.comtag:blogger.com,1999:blog-3586507643754859034.post-66603239006687810472011-11-06T20:36:14.895+01:002011-11-06T20:36:14.895+01:00Just played a game with a Human Fighter and actual...Just played a game with a Human Fighter and actually got pretty far until a Hill Giantish Skeleton stomped me to the ground. =)<br />So yeah, it's not really that the game has gotten more difficult, Elves and/or Thieves are just really hard to play.Corcohttps://www.blogger.com/profile/00736056484328981562noreply@blogger.comtag:blogger.com,1999:blog-3586507643754859034.post-58009856704741005012011-11-06T20:28:07.775+01:002011-11-06T20:28:07.775+01:00I admit that a couple of the combinations (well, m...I admit that a couple of the combinations (well, many of them) really need fine-tuning. Commoners as well as the little races (gnomes and halflings) are extremely hard, all the elves are difficult at least... 0.2.1 will be better in that respect ;-^ Promise.The Creatorhttps://www.blogger.com/profile/12906302439863860854noreply@blogger.comtag:blogger.com,1999:blog-3586507643754859034.post-38214644597726274642011-11-06T20:06:58.552+01:002011-11-06T20:06:58.552+01:00This new version is incredibly difficult, I just t...This new version is incredibly difficult, I just tried 4 games with a Dark Elf Thief, and died every time as soon as I entered a dungeon. I got a single kill on three of the characters, the third one wasn't even that lucky. :/Corcohttps://www.blogger.com/profile/00736056484328981562noreply@blogger.comtag:blogger.com,1999:blog-3586507643754859034.post-12676292078128251842011-11-06T19:32:52.278+01:002011-11-06T19:32:52.278+01:00Lovely! :DLovely! :DDeyjahttps://www.blogger.com/profile/14930052060883816389noreply@blogger.comtag:blogger.com,1999:blog-3586507643754859034.post-39002911454062571472011-11-06T18:41:09.038+01:002011-11-06T18:41:09.038+01:00Well ADOM always had the farmer, so JADE's com...Well ADOM always had the farmer, so JADE's commoner is carrying on that tradition somewhat.<br /><br />Great to see drakelings in the game - they were always the most interesting race in ADOM. Now I must try and be the first to win the game :DDarren Greyhttps://www.blogger.com/profile/00792164422274663420noreply@blogger.comtag:blogger.com,1999:blog-3586507643754859034.post-31527335744563150792011-11-06T17:53:35.370+01:002011-11-06T17:53:35.370+01:00In the interests of just focusing on one thing - I...In the interests of just focusing on one thing - I think the idea of 'commoner' as a profession is an interesting one. Most roguelikes (and, for that matter, most RPGs) have it so that the player, even if they are supposed to be a normal person, is the only one who goes around adventuring. Everyone else stays in their towns, or cities, or dungeons, or wherever, while the player character is the only one who actually explodes anything or goes out hunting. These worlds always make me wonder - what is it (unless there's a prophecy or similar involved) that makes the player character special, and why does nobody ELSE in the world go out adventuring?!Mark R Johnsonhttps://www.blogger.com/profile/17354644823906502850noreply@blogger.com