tag:blogger.com,1999:blog-3586507643754859034.post6379031390646959370..comments2023-10-22T12:22:54.333+02:00Comments on The Official Blog for ADOM (Ancient Domains Of Mystery): Music for JADEThe Creatorhttp://www.blogger.com/profile/12906302439863860854noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-3586507643754859034.post-61373715471526398262012-02-14T06:24:57.786+01:002012-02-14T06:24:57.786+01:00tahnkstahnksSamhttps://www.blogger.com/profile/04947112462547810880noreply@blogger.comtag:blogger.com,1999:blog-3586507643754859034.post-32895753399993937632012-01-07T15:05:30.923+01:002012-01-07T15:05:30.923+01:00I agree with instrumental or just vocalization.
O...I agree with instrumental or just vocalization.<br /><br />One; words would sort of take me out of the game, and two; I'm not sure lyrics could be written for enough songs that a full game wouldn't become incredibly repetitive, and not have a few real stinkers in there.<br /><br />Or I could get proven wrong :) It's just that for me, so many songs start out amazing, and then fall on their face once you hear the lyrics.<br /><br />Also what would the lyrics be *about*? Currently there's only one quest, and I feel like some uppity Orcs barely count as momentous (not to rag on the work that's gone in, but orcs only danger past level ~10+ in ADOM was to make you waste a turn mulching them up in a corrupting dungeon.) And since there would be constant updates and new quests, we might end up with the equivalent of an ADOM playthrough where five songs are about the puppy, 6 are about the carpenter, three are about the pyramid, and one each for Filk and Andor Drakon. (That's probably not the order your wrote those quests in, but I wasn't around for the creation of that world)Seldon T. Scrantonhttps://www.blogger.com/profile/07637030622413650027noreply@blogger.comtag:blogger.com,1999:blog-3586507643754859034.post-89442717355106002902012-01-02T11:16:05.527+01:002012-01-02T11:16:05.527+01:00I do like the idea of a JADE soundtrack, but Lyle ...I do like the idea of a JADE soundtrack, but Lyle has a point here, you need several tracks to start with. Maybe a first step could be the creation of some "ambient" sound effect "loops", e.g. for the village/city, dungeon, wilderness, etc. Personally I would not create fixed "loops" but play the sound effects randomly.Jochen Terstiegehttps://www.blogger.com/profile/07485266225321321874noreply@blogger.comtag:blogger.com,1999:blog-3586507643754859034.post-61618830885598843482012-01-02T04:22:31.294+01:002012-01-02T04:22:31.294+01:00My only request is that we don't put music int...My only request is that we don't put music into the game until we have a wide selection of tracks... I don't want to be playing a file for 2-3 hours while listening to the same 4 minute song loop over and over :)<br /><br />Regarding lyrics for JADE, I don't think we can do that yet - the main thing is because JADE is in an early stage of development, and we don't have much "lore" or "history" available, and there isn't enough depth yet to get a "feel" for what sort of world JADE is. In comparison, Skyrim has a lot of established lore/history, has a theme and feel (dragon-theme, etc). In every second line of the song lyrics, they make a reference to a skyrim person/place/thing.<br /><br />I think it can be done, but as JADE nears 'completion', you will get better and more specific lyrics :)Lylehttps://www.blogger.com/profile/17667605614202698502noreply@blogger.comtag:blogger.com,1999:blog-3586507643754859034.post-43499900544945418112012-01-01T14:08:48.814+01:002012-01-01T14:08:48.814+01:00Well, if lyrics are something stuck, there's a...Well, if lyrics are something stuck, there's always the possibility of shooting for something along more Vocalized lines as folks are inherently drawn to it the world over.<br /><br />http://en.wikipedia.org/wiki/Eduard_Khil<br />http://en.wikipedia.org/wiki/Vocalise<br />http://en.wikipedia.org/wiki/Non-lexical_vocables_in_musicBrian Jeffearshttps://www.blogger.com/profile/15444299963610329817noreply@blogger.com