Wednesday, December 12, 2012
ADOM: The True Resurrection - Summary of days 5 and 6
In one sentence: I fixed a ton of bugs and implemented another ton of RFEs. Which has both satiated my initial appetite for that and helped a lot getting back into intricate ADOM code details. Man, you really notice that ADOM was initially written in a time period when refactoring was not yet well known. OTOH things are improving and I'll for now switch to adding new stuff once more - ratlings and mist elves, here we come! Follow me on Facebook and Twitter if you want the detailed updates.